Check out Click on the Corona SDK showcase! http://developer.anscamobile.com/showcase/click And if you’re interested in making mobile games, seriously consider the Corona SDK Advertisements
Click is not LIVE on the Apple Appstore, available for iPod touch, iPhone and iPad. Download it now from http://itunes.apple.com/us/app/click/id501676711?ls=1&mt=8 This is a dream come true for me and I have to thank my wife and friends as well as the team and community behind the Corona SDK and appbackr.com for helping us make it … Continue reading
First of all thanks for all the backr at appbackr.com for helping me reach my target funding. I would like to thank you individually: Eric Bernier Craig Caruso Edward Craddock Anonymous The money you put in is invaluable. Secondly managed to finish all “known” bugs and features and submitted Click to the App Store, finger … Continue reading
After careful consideration and long discussions with some qualified people I decided that Click needed a graphical overhaul. So while the gameplay remains intact all of the graphic element have been redone and now Click is looking better than ever.
I’ve posted our project Click on appbackr.com and had our first backr Edward Craddock contribute to the project. If you didn’t know appbackr.com is a marketplace, where backrs (think of them as investors), buy Apps (either released or in developepment like Click) to help get support money. In turn the backr gets the invested money … Continue reading
Here at Juniper Lane Games we are currently putting our final touches to Click, our first game. Currently we are testing the game on devices (currently iPhone and iPad) and hope to launch the game on the 17th of February 2012. If you haven’t done so yet visit the Click page for more game information … Continue reading
Hello and welcome to the Juniper Lane Games homepage. Juniper Lane Games is a developer or games for smart mobile phones. We are currently putting the finishing touches to our first full game for iOS and Android called Click. This blog will serve both as a way to promote the games in development and monitor the … Continue reading